I may not have David Bowie’s cheekbones (or musical talent, vast wealth and secret heroin habit) but I do share something with the man who fell to earth – I have a New Career in a New Town (hence the embedded video below – any excuse).
When we say ‘mobile games’, do we mean, mobile AND tablet games AND games that appear on Android set-top boxes AND games that started on mobile but ended up on home consoles?
In September 2012, Apple introduced us all to the creepy uncle of the iOS lineup – the positively Fester-like iPhone 5. This week, the company is all set to lollop into a new device category, and is seemingly about to goblinise its signature tablet to produce the iPad Mini.
The iPhone 5 is not innovative. But, wait – don’t go frothing into a crestfallen Apple backlash quite yet. Innovation is not everything. GASP!
There’s nothing quite so deliciously satisfying as pointing out the shortcomings of others, particularly when the object of scorn is a fallen giant that’s beaten a path to failsville almost as quickly as it rose to prominence. Zynga, it’s fair to say, has seen happier times. But Zynga’s problems are not unique…
I am not a tech guy. Although I have picked up a (shaky at best) working knowledge of various tech tools throughout my career, I’m no expert. But something I do know something about is users, how they behave and what they care about.
When it comes to game design, data is a bit of a dirty word. Designers see themselves as creators with a vision, not mathematicians with a formula…
In my conversations throughout the industry, I’ve often felt there is a huge assumed knowledge discrepancy in the world of big data and modern marketing – or affiliate marketing to give it its proper name.
The benefits HTML5 offers for mobile games are still tangible and to dismiss the tech as hype is a bit premature…
The addition of extra mobile processing grunt does not enforce development that makes use of it. It enables development that makes use of it, but like now, only a small number of developers will opt to make full use of that hardware performance bandwidth.